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Description of Unit

In this task, students will research how and why a fashion item or accessory has changed over time. They will also research three fashion designers that influenced the aesthetic of the fashion item or accessory. Students will create a video that highlights the changes to their item or accessory, and they will present five of their own original designs. Students will also research the impact of the fashion industry on developing nations. They will identify how the fashion industry causes problems globally and propose possible solutions to these issues in a multimedia presentation summarizing their research. Additionally, the student will create a color brochure/flyer that reflects his or her awareness of global problems concerning the fashion industry. 

This guide links the Designers at Work unit to the Texas Essential Knowledge and Skills (TEKS) for high school students. The Designers at Work unit gives students an in-depth look at fashion and the fashion industry. Students will tap into their creativity and critical thinking by using their design skills. Additionally, they will explore the fashion industry’s global impact. The following document includes the applicable TEKS and the details of the Designers at Work unit. The final section of this document presents applicable Texas College and Career Readiness Standards adopted by the Texas Higher Education Coordinating Board (THECB) on January 2008. 

Phase I. Learning Experiences

  1. Each student will choose a fashion item or accessory. He or she will work individually to research how this item has changed over time. The research should include information on two or three fashion designers who have influenced the evolving look of this particular item. The student will create five original designs of the chosen fashion item or accessory. The research and five designs will be presented to the class in video format. Students can use an online tool such as Animoto to create their videos. 
  2. Students will view a video about the working conditions in clothing factories in Bangladesh. They will then read Julie Engebretson’s article, “Slow Revolution”, about the damaging effects of “fast fashion.” 
  3. After reading the article and viewing the video, the teacher will engage the students in a Socratic seminar. Begin by asking the students the following questions: Are North American businesses culpable/responsible for the working conditions in developing nations? Why or why not?

After the initial class discussion, continue with follow-up questions: 

  • Who does the video suggest is at fault? 
  • Is it ever right for North American companies to deny responsibility for working conditions in developing nations? 
  • What culpability/responsibility does Bangladesh have? 

Phase II. Independent Research

A. Research process 

  1. Selecting the topic. Each student will identify two global fashion companies. The student will select one company that is socially and environmentally responsible and one that is not. He or she will research each company and their business practices. 
  2. Asking guiding questions. The student will develop guiding questions for their research. Examples of guiding questions include the following: 
    1. What is the impact of fashion industry trends on clothing production in developing nations? 
    2. What laws have been passed as a result of these trends, and how have they impacted the lives of the workers? 
    3. How do the media depict human rights issues in developing nations? 
    4. What laws do you believe need to be enacted to help workers in developing nations? 
  3. Creating a research proposal. Each student will create a research proposal that includes the two fashion companies being researched, three to five guiding questions, potential primary and secondary research sources, and possible solutions to global problems caused by the fashion industry. 
  4. Conducting the research. The student will conduct in-depth research (following standard research procedures) and keep a research journal as documentation of his or her findings. 

B. The product 

Each student will select a fashion item or accessory and create a video that highlights the changes to that item over the years. The video will include the influence that prominent designers have had on the item, and students will showcase five original design ideas. 

Each student will also create a multimedia presentation to showcase their research on the impact of the fashion industry on developing nations. The presentation will include possible solutions to problems the industry has created. The students will create a color brochure or flyer to accompany the presentation that reflects an awareness of global problems stemming from the fashion industry. Students may wish to use a free online program such as Canva to create their brochures. 

C. Communication

Students will present their research and findings to their class and, if available, any local fashion boutique merchants (i.e., a panel of experts) during a public forum. 

D. A completed project consists of:

  • A video showcasing the evolution of a fashion item or a presentation of five original design ideas 
  • A multimedia presentation on the impact of the fashion industry on developing nations
  • A color brochure or flyer about global problems in the fashion industry
  • Research notes
  • A Works Cited page
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